Crafting a complete system experience for a new type of product

MISSION
Atomate a delicate and complex manual process.
Capture user needs.
Design the hardware and software user touch-points.
Staying on brand, while also evolving the brand expression.
METHOD
Interviews and observations.
Develop user workflows, craft the interaction architecture.
Sketching and rapid prototyping. Scaling up in each iteration.
Usability and performance testing.
OUTCOME
Key user archetypes.
User needs and system requirements.
A device that makes existing user workflows more efficient.
Reducing time spent, increasing quality of output, enabling higher potential for the researcher in the lab.
A complete on-brand product experience.

Interviews and user flows

Information architecture iterations

Inspiration board

Ideation

Quick concept visualizations

Quick concept visualizations

Wireframe layout progression

Prototype canvas and final examples

Smoke tests for air flow, interaction mock-ups and prototyping

Usability evaluation
The final product in use





